Nonprofit powered World-Building

Nonprofit powered World-Building

Nonprofit powered World-Building

Eutopia© · Educational Technology

Eutopia© · Educational Technology

Eutopia© · Educational Technology

IDA® Award Honors

IDA® Award Honors

IDA® Award Honors

During this project, I collaborated with nonprofit partners and design mentors to create Eutopia, a cross-platform game combining world-building gameplay with AI-driven visuals to promote nonprofit engagement. Our team conducted interviews with nonprofit leaders and surveyed users to understand barriers in community outreach and engagement. By fostering positive screen-time use and encouraging collaboration, our team addressed Gen Z’s “Hopelessness Epidemic” through innovative game mechanics.

During this project, I collaborated with nonprofit partners and design mentors to create Eutopia, a cross-platform game combining world-building gameplay with AI-driven visuals to promote nonprofit engagement. Our team conducted interviews with nonprofit leaders and surveyed users to understand barriers in community outreach and engagement. By fostering positive screen-time use and encouraging collaboration, our team addressed Gen Z’s “Hopelessness Epidemic” through innovative game mechanics.

During this project, I collaborated with nonprofit partners and design mentors to create Eutopia, a cross-platform game combining world-building gameplay with AI-driven visuals to promote nonprofit engagement. Our team conducted interviews with nonprofit leaders and surveyed users to understand barriers in community outreach and engagement. By fostering positive screen-time use and encouraging collaboration, our team addressed Gen Z’s “Hopelessness Epidemic” through innovative game mechanics.

Role

Role

Product Design Brand Design UX Strategy UI Design

Product Design Brand Design UX Strategy UI Design

Client

Client

SCAD®

SCAD®

Space

Space

Educational Technology

Educational Technology

Date

Date

Fall Winter 2023

Fall Winter 2023

Dashboard Sidebar Close Up
Dashboard Sidebar Close Up
Dashboard Sidebar Close Up

By the completion of this project, we developed a cross-platform game designed to connect Gen Z with nonprofits, increase digital engagement, and inspire meaningful social change. The project earned the International Design Award Honorable Mention 2023 for Design for Social Impact and Conceptual Products/Educational Product Design, recognizing its educational and social impact goals.

By the completion of this project, we developed a cross-platform game designed to connect Gen Z with nonprofits, increase digital engagement, and inspire meaningful social change. The project earned the International Design Award Honorable Mention 2023 for Design for Social Impact and Conceptual Products/Educational Product Design, recognizing its educational and social impact goals.

By the completion of this project, we developed a cross-platform game designed to connect Gen Z with nonprofits, increase digital engagement, and inspire meaningful social change. The project earned the International Design Award Honorable Mention 2023 for Design for Social Impact and Conceptual Products/Educational Product Design, recognizing its educational and social impact goals.

Full Dashboard
Full Dashboard
Full Dashboard
Extracted currency modules
Extracted currency modules
Extracted currency modules

Through my work on Eutopia, I strengthened my lead multidisciplinary teams across game design, prototyping, and user testing while aligning design with educational and social objectives. This role also reinforced my presentation skills, as I delivered speculative concepts to mentors and judges. Team: Garrett Grainger (Physical Prototype), Dawn Lee (Gameplay Prototyping), Tadiwa Barwa (Gameplay Prototyping).

Through my work on Eutopia, I strengthened my lead multidisciplinary teams across game design, prototyping, and user testing while aligning design with educational and social objectives. This role also reinforced my presentation skills, as I delivered speculative concepts to mentors and judges. Team: Garrett Grainger (Physical Prototype), Dawn Lee (Gameplay Prototyping), Tadiwa Barwa (Gameplay Prototyping).

Through my work on Eutopia, I strengthened my lead multidisciplinary teams across game design, prototyping, and user testing while aligning design with educational and social objectives. This role also reinforced my presentation skills, as I delivered speculative concepts to mentors and judges. Team: Garrett Grainger (Physical Prototype), Dawn Lee (Gameplay Prototyping), Tadiwa Barwa (Gameplay Prototyping).

For detailed process insights, contact me directly.

For detailed process insights, contact me directly.

For detailed process insights, contact me directly.